Post by arashiraiyate on Nov 16, 2006 4:23:17 GMT -5
---D-Rank
Jutsu Name: Dendou Kawarimi no Jutsu - (Electric Replacement Technique)
Description / Effects: (D-rank, Offensive, Defensive, Short range) This tehcnique incorporates combining an electricty and the standard Kawarimi no Jutsu. The user, when using the standard Kawarimi no Jutsu, simply uses his/her chakra to create a strong electric charge within whatever object is replacing the shinobi. When the replacement is struck, it delivers a powerful shock to whatever touches. The technique requires just a small amount of chakra more than the standard Kawarimi no Jutsu and requires the ability of said skill.
Chakra Consumption: Minimal to create and use.
Kekkei Genkei?: No
--
Jutsu Name: Rai Bunshin no Jutsu - (Lightning Clone Technique)
Description / Effects: (D-rank, Offensive, Defensive, Short to long range)The lightning clone is actually a ball of electricity in side a normal clone because the user's chakra sustains the lightning the clone can sustain limited amounts of damage and can also shock its opponent.
Chakra Consumption:Mild drain per Bunshin created, but can become taxing if used excessively or on a large number of clones.
Kekkei Genkai?: No
---C-Rank
Jutsu Name: Raiken - (Lightning Fist)
Description / Effects: (C-rank, Offensive, Short range) By channeling a select amount of chakra to the user's fists and giving it an electirc charge, the user can add a poweful shock to their punches. The drain on chakra is a small but constant one, requiring a slightly slightly more to begin than it is afterwards as the jutsu goes on. A serious side-effect of this jutsu is that if the user uses the jutsu for too long it could result in chakra burn or a nervous 'twitch' due to the amount of electic charge focused within the fists and wrists.
Chakra Consumption: A fair amount to create, and a constant minimal amount to sustain it.
Kekkei Genkei?: No
--
Jutsu Name: Ikazuchi no Kiba (Thunder Fang)
Description / Effects: (C-rank, Offensive, Mid to long-range) By channeling his/her chakra into any edged weapon the user is holding through the connection made by their hands upon it, he/she can electrically charge said weapon to make it a deadlier tool in combat. Ikazuchi no Kiba is noticably by the slight yellowish glow and static electricty that appears on the user's weaponry upon activation and remains until the jutsu is over. A drawback to Ikazuchi no Jutsu is that it requires a mediorce amount of constantly channeled chakra to be converted to electric energy to maintain the jutsu. This drawback can lead to chakra burn aswell as exhuastion if used consecutively for too long.
Chakra Consumption: substantial amout to create, and a fair amount to sustain.
Kekkei Genkei?: No
---B-Rank
Jutsu Name: Raikyu - (Lightning Ball)
Description / Effects: (B-rank, Offensive, Short range) After stringing together several hand seals the user can channel a large amount of chakra to the palm of his hand, and once it's gathered convert it into a visable ball of electric energy to strike at the enemy with. This jutsu is very destructive and potentially paralyze or tear through it's intended target upon contact depending on the amount of chakra used to create the Raikyu. The drawbacks are that it requires a substantial amount of channeled chackra to create and then a mediorce amount to keep it activated thereafter, It can only be used at close ranges unless the user has substantial speed and requires a small amount of time to create which can leave the user open to attack. A side-effect of the amount of chakra drawn out of the user when using Raikyu is that it forces the jutsu to become a last resort-type as it could only be used 2-3 times a day, depending on the user's chakra supply, before the user would faint from exhaustion.
Chakra Consumption: A Large amount to create and a substantial amount to sustain it for the duration of the jutsu.
Kekkei Genkei?: No
--
Jutsu Name: Dai Raiken - (Grand Lightening Fist)
Description / Effects: (B-rank, Offensive, Short range) This jutsu is essentially just a more powerful version of the D-rank jutsu Raiken, requiring more chakra and capable of higher damage. By channeling a select amounth of chakra to the user's fists and giving it an electirc charge, the user can add a poweful shock to their punches. The drain on chakra is a small but constant one, requiring a slightly slightly more to begin than it is afterwards as the jutsu goes on. A serious side-effect of this jutsu is that if the user uses the jutsu for too long it could result in chakra burn or a nervous 'twitch' due to the amount of electic charge focused within the fists and wrists.
Chakra Consumption: A mediocre amount to create and sustain the jutsu.
Kekkei Genkei?: No
--
Jutsu Name: Raiton: Rairyudan no Jutsu - (Lightning Dragon Blast Technique)
Description / Effects: (B-rank, Offensive, Mid to long range) By stringing together the required hand seals, the user can channel the required chakra to perform this technique. This technique takes the user's chakra and condenses it into a space near them, then proceeds to ionize the positive air molecules and split them fro mthe electrons within the space over and over again as it becomes more and more conductive, taking all of just a few moments while the user does the hand seals and channels the chakra into it. Then, in an instant, the user discharges the conductive energy in the direction of the opponent, the attack taking the shape of a large bolt of lightning, embedded with chakra. resembling a chinese dragon with it's mouth open as it rockets at the opponent. If the attack hits, the victim(s) will most likely by electrocuted to a severe degree and possibly paralyze them, burn them, or in rare instances of a direct head-on hit, kill them. A downfall to this jutsu is that it's directional and is easy to evade if the user has at least mediocre speed.
Chakra Consumption: A large amount to create, control, and fire the jutsu, though not draining enough to be detrimental.
Kekkei Genkei?: No
--
Justu Name: Rairou no Jutsu - (Lightning Prison Skill)
Description(B-rank, Offensive, Short range) Variant of Suiton Suirou no jutsu, and required one hand. The user traps the victim in a cubic square of lightning. Willingly the user can shock the trapped victim with a continuous amount of weak electric currents. If anyone else touches the outside of the prison will be shocked
Chakra Consumption: A constant mild flow is required and must be maintained or else to justu will falter and fail, allowing the target to escape. Can become taxing if used for a drawn out period of time or if the target foribly struggles to break free despite the shock.
Kekkei Genkai?: No
---A-Rank
Jutsu Name: Raiton - Hyakurai no Jutsu - (Lightning Element: One Hundred Thunder Claps Technique)
Description / Effects: (B-rank, Offensive, Defensive, Mid range) This technique involves a physical lightning component, and also a secondary sonic component. The user channels a large amount of lightning into their palms and then claps them together. The lightning is compressed and then forced out in a shockwave around the ninja that radiates for about twenty feet in every direction. While not deadly, the shock can be incapacitating. As a secondary effect, the clapping of the palms and discharge of lightning creates an abnormally large sound once described by the former Raikage as "the force of one hundred thunder claps" (hence the technique's name). This sonic component is much like a sonic boom and is able to shatter glass, rupture eardrums, and even knock people off their feet.
Chakra Consumption: Consumes a large amount of chakra all in one burst, making this an "ace in the hole" jutsu in rare cases of being surrounded or justu wanting to avoid damage from multiple attacks. Can only be used seldomly as the drain from just one use can be taxing eough to warrant a temporary halt to the user's ability to fight properly.
Kekkei Genkai?: No
---Taijutsu
Jutsu Name: Kazaguruma Yaiba - (Windmill Blade)
Description / Effect: (D-rank, Defensive, Short range) The ninja spins a sword in front of him/her, generating a powerful fan-like effect that can disrupt most conventional ranged attacks.
Chakra Consumption: Minimal at best, requiring more stamina and dexterity than anything else.
--
Shushinken no Jutsu - (Body Flicker Sword)
Description / Effect: (D-rank, Defensive, Short range) If a ninja's sword is dislodged from his/her hand, this swift technique helps the sword disappear and reappear in either the jutsu user's hand or elsewhere close by.
Chakra Consumption: Mild to Mediorce, depending on the range needed for the sword to travel and how fast the user intends to move/retrieve it. Can be used at will without much regard.
--
Tsuppari Shuuha - (Thrust Wave)
Description / Effect: (C-rank, Offensive, Short range) Simply, the ninja gathers chakra into his weapon (with piercing attributes) and thrusts it forward, sending an invisible short-ranged shockwave out to hit the opponent. The weak shockwave is usually meant to stagger the opponent. Parrying or catching the weapon does not deter the shockwave.
Chakra Consumption: Mild to Mediorce, requiring just enough to channel and discharge from the blade although his amount can fluctuate depending o nthe amount of chakra poured into the shockwave. Do to this, the technique can be used sparing at best, depending on the user chakra stores in their body.
Jutsu Name: Dendou Kawarimi no Jutsu - (Electric Replacement Technique)
Description / Effects: (D-rank, Offensive, Defensive, Short range) This tehcnique incorporates combining an electricty and the standard Kawarimi no Jutsu. The user, when using the standard Kawarimi no Jutsu, simply uses his/her chakra to create a strong electric charge within whatever object is replacing the shinobi. When the replacement is struck, it delivers a powerful shock to whatever touches. The technique requires just a small amount of chakra more than the standard Kawarimi no Jutsu and requires the ability of said skill.
Chakra Consumption: Minimal to create and use.
Kekkei Genkei?: No
--
Jutsu Name: Rai Bunshin no Jutsu - (Lightning Clone Technique)
Description / Effects: (D-rank, Offensive, Defensive, Short to long range)The lightning clone is actually a ball of electricity in side a normal clone because the user's chakra sustains the lightning the clone can sustain limited amounts of damage and can also shock its opponent.
Chakra Consumption:Mild drain per Bunshin created, but can become taxing if used excessively or on a large number of clones.
Kekkei Genkai?: No
---C-Rank
Jutsu Name: Raiken - (Lightning Fist)
Description / Effects: (C-rank, Offensive, Short range) By channeling a select amount of chakra to the user's fists and giving it an electirc charge, the user can add a poweful shock to their punches. The drain on chakra is a small but constant one, requiring a slightly slightly more to begin than it is afterwards as the jutsu goes on. A serious side-effect of this jutsu is that if the user uses the jutsu for too long it could result in chakra burn or a nervous 'twitch' due to the amount of electic charge focused within the fists and wrists.
Chakra Consumption: A fair amount to create, and a constant minimal amount to sustain it.
Kekkei Genkei?: No
--
Jutsu Name: Ikazuchi no Kiba (Thunder Fang)
Description / Effects: (C-rank, Offensive, Mid to long-range) By channeling his/her chakra into any edged weapon the user is holding through the connection made by their hands upon it, he/she can electrically charge said weapon to make it a deadlier tool in combat. Ikazuchi no Kiba is noticably by the slight yellowish glow and static electricty that appears on the user's weaponry upon activation and remains until the jutsu is over. A drawback to Ikazuchi no Jutsu is that it requires a mediorce amount of constantly channeled chakra to be converted to electric energy to maintain the jutsu. This drawback can lead to chakra burn aswell as exhuastion if used consecutively for too long.
Chakra Consumption: substantial amout to create, and a fair amount to sustain.
Kekkei Genkei?: No
---B-Rank
Jutsu Name: Raikyu - (Lightning Ball)
Description / Effects: (B-rank, Offensive, Short range) After stringing together several hand seals the user can channel a large amount of chakra to the palm of his hand, and once it's gathered convert it into a visable ball of electric energy to strike at the enemy with. This jutsu is very destructive and potentially paralyze or tear through it's intended target upon contact depending on the amount of chakra used to create the Raikyu. The drawbacks are that it requires a substantial amount of channeled chackra to create and then a mediorce amount to keep it activated thereafter, It can only be used at close ranges unless the user has substantial speed and requires a small amount of time to create which can leave the user open to attack. A side-effect of the amount of chakra drawn out of the user when using Raikyu is that it forces the jutsu to become a last resort-type as it could only be used 2-3 times a day, depending on the user's chakra supply, before the user would faint from exhaustion.
Chakra Consumption: A Large amount to create and a substantial amount to sustain it for the duration of the jutsu.
Kekkei Genkei?: No
--
Jutsu Name: Dai Raiken - (Grand Lightening Fist)
Description / Effects: (B-rank, Offensive, Short range) This jutsu is essentially just a more powerful version of the D-rank jutsu Raiken, requiring more chakra and capable of higher damage. By channeling a select amounth of chakra to the user's fists and giving it an electirc charge, the user can add a poweful shock to their punches. The drain on chakra is a small but constant one, requiring a slightly slightly more to begin than it is afterwards as the jutsu goes on. A serious side-effect of this jutsu is that if the user uses the jutsu for too long it could result in chakra burn or a nervous 'twitch' due to the amount of electic charge focused within the fists and wrists.
Chakra Consumption: A mediocre amount to create and sustain the jutsu.
Kekkei Genkei?: No
--
Jutsu Name: Raiton: Rairyudan no Jutsu - (Lightning Dragon Blast Technique)
Description / Effects: (B-rank, Offensive, Mid to long range) By stringing together the required hand seals, the user can channel the required chakra to perform this technique. This technique takes the user's chakra and condenses it into a space near them, then proceeds to ionize the positive air molecules and split them fro mthe electrons within the space over and over again as it becomes more and more conductive, taking all of just a few moments while the user does the hand seals and channels the chakra into it. Then, in an instant, the user discharges the conductive energy in the direction of the opponent, the attack taking the shape of a large bolt of lightning, embedded with chakra. resembling a chinese dragon with it's mouth open as it rockets at the opponent. If the attack hits, the victim(s) will most likely by electrocuted to a severe degree and possibly paralyze them, burn them, or in rare instances of a direct head-on hit, kill them. A downfall to this jutsu is that it's directional and is easy to evade if the user has at least mediocre speed.
Chakra Consumption: A large amount to create, control, and fire the jutsu, though not draining enough to be detrimental.
Kekkei Genkei?: No
--
Justu Name: Rairou no Jutsu - (Lightning Prison Skill)
Description(B-rank, Offensive, Short range) Variant of Suiton Suirou no jutsu, and required one hand. The user traps the victim in a cubic square of lightning. Willingly the user can shock the trapped victim with a continuous amount of weak electric currents. If anyone else touches the outside of the prison will be shocked
Chakra Consumption: A constant mild flow is required and must be maintained or else to justu will falter and fail, allowing the target to escape. Can become taxing if used for a drawn out period of time or if the target foribly struggles to break free despite the shock.
Kekkei Genkai?: No
---A-Rank
Jutsu Name: Raiton - Hyakurai no Jutsu - (Lightning Element: One Hundred Thunder Claps Technique)
Description / Effects: (B-rank, Offensive, Defensive, Mid range) This technique involves a physical lightning component, and also a secondary sonic component. The user channels a large amount of lightning into their palms and then claps them together. The lightning is compressed and then forced out in a shockwave around the ninja that radiates for about twenty feet in every direction. While not deadly, the shock can be incapacitating. As a secondary effect, the clapping of the palms and discharge of lightning creates an abnormally large sound once described by the former Raikage as "the force of one hundred thunder claps" (hence the technique's name). This sonic component is much like a sonic boom and is able to shatter glass, rupture eardrums, and even knock people off their feet.
Chakra Consumption: Consumes a large amount of chakra all in one burst, making this an "ace in the hole" jutsu in rare cases of being surrounded or justu wanting to avoid damage from multiple attacks. Can only be used seldomly as the drain from just one use can be taxing eough to warrant a temporary halt to the user's ability to fight properly.
Kekkei Genkai?: No
---Taijutsu
Jutsu Name: Kazaguruma Yaiba - (Windmill Blade)
Description / Effect: (D-rank, Defensive, Short range) The ninja spins a sword in front of him/her, generating a powerful fan-like effect that can disrupt most conventional ranged attacks.
Chakra Consumption: Minimal at best, requiring more stamina and dexterity than anything else.
--
Shushinken no Jutsu - (Body Flicker Sword)
Description / Effect: (D-rank, Defensive, Short range) If a ninja's sword is dislodged from his/her hand, this swift technique helps the sword disappear and reappear in either the jutsu user's hand or elsewhere close by.
Chakra Consumption: Mild to Mediorce, depending on the range needed for the sword to travel and how fast the user intends to move/retrieve it. Can be used at will without much regard.
--
Tsuppari Shuuha - (Thrust Wave)
Description / Effect: (C-rank, Offensive, Short range) Simply, the ninja gathers chakra into his weapon (with piercing attributes) and thrusts it forward, sending an invisible short-ranged shockwave out to hit the opponent. The weak shockwave is usually meant to stagger the opponent. Parrying or catching the weapon does not deter the shockwave.
Chakra Consumption: Mild to Mediorce, requiring just enough to channel and discharge from the blade although his amount can fluctuate depending o nthe amount of chakra poured into the shockwave. Do to this, the technique can be used sparing at best, depending on the user chakra stores in their body.