Post by Zero Enna on Nov 13, 2006 10:33:00 GMT -5
NinJutsu Techniques:
Kage Bunshin no Jutsu (Shadow Clone Jutsu)
Type: B-rank, Supplementary
Users: Uzumaki Naruto, Hatake Kakashi, Uchiha Itachi, Ebisu, etc.
Unlike the normal Bunshin no Jutsu (Art of the Doppelganger), this jutsu creates not just an illusion, but real bodies of the ninja. The user's chakra is evenly distributed among the user and every clone. This could be very dangerous if the user is low on chakra or makes many clones (like with Taju Kage Bunshin no Jutsu (Multiple Shadow Clone Technique), making this technique forbidden), something Naruto doesn't have to worry about, since his chakra supply is very high thanks to the Kyubi. Kage Bunshin can't be detected by Byakugan (Hyuga Neji states this during his fight with Naruto during the third part Chunin exam). This is because the clones are real bodies with real chakra systems, identical to the user. It can't even be detected by the Sharingan. Because the clones are real they can do real damage and can take some damage themself, being even able to bleed, although they'll still disappear when enough damage has been done, which is usually after one hit.
Kiri Gakure no Jutsu (Hiding Mist Technique)
Type: D-rank, Supplementary
Users: Momochi Zabuza, Kurosuki Raiga
This jutsu envelops the surrounding area in a dense mist, causing anyone within it to lose the advantage of sight.
Level: 15
Suiton: Suigadan (Water Release: Water Fang Bullet)
Type: B-rank, Offensive, Short range (0-5m)
Users: Uchiha Itachi
This jutsu creates a circle of water spikes around the target, making it difficult to evade or block.
Level: 40
Three stages of the eclipse are:
Stage 1: Beginning Phase- In this stage the user should have the left blade retracted and while fighting concentrating on defense instead of offense.
Stage 2: Midpoint Phase- The blade should be perpendicular to the arm by now and the user should be attacking a little bit more but still defending overall.
Stage 3: Full Eclipse Phase- Full out attack using the left blade while ramming with the right.
Ecliptic Darkness Jutsu
Ninjutsu
A rank
Seal: Ram, Bird, Snake, Dragon, Bird, Dragon, Rat, Snake, Dragon, Ram, Rat, Bird, Ram, Bird
Description/Effect: Lower version of Hidden Darkness Eclipse Jutsu, the user makes a dummy Moon out of anything it can find in its surrounding but the user needs the release of whatever it is, water, sand, stone, etc. The jutsu blocks the Sun’s rays effectively but not as effective as the other forbidden jutsu and lasts only 20 minutes.
Drawbacks: Lasts 20 minutes, needs a massive amount of stuff in its surroundings. Also needs the release for the materials used, Ex: Water Release to use water in this technique.
Sonic Blow
C rank
Taijutsu
Description/Effect: Inflict 8 consecutive blows that will spin a target, changing the direction it faces, which can also stun the enemy.
Drawback: N/A
Soul Destroyer
B rank
Taijutsu
Description/Effect: A single powerful hit with the Bikou blade that also adds the addition of any elemental damage from a jutsu previously used or an enchanted Bikou blade.
Drawback: N/A
Meteor As-sault
B rank
Ninjutsu
Seal: Ram, Bird
Description/Effect: Within a 100 foot radius the user calls out a meteor storm all around shinobi while attacking at the same dealing massive damage. Needs fire, and earth releases.
Drawback: N/A
Envenom
C rank
Ninjutsu/Taijutsu
Seal: Snake
Description/Effect: With the poison already inside the Bikou blade, the user molds chakra to excrete the poison from it, which makes it glow and do poison to whoever get hit by them. The effect is immediately known by the skin being practically melted of and swelling. The user to immune to his or her own poison.
Drawback: N/A
Venom Dust
C rank
Ninjutsu/Taijutsu
Seal: Snake
Description/Effect: The poison in the Bikou blade is molded in to dust fragments and is smelled by the opponent to kill silently.
Drawback: N/A
Venom Splasher
B rank
Ninjutsu
Seal: Snake
Description/Effect: Stronger than the Envenom, Venom Splasher when hit by it, has the same symptoms as Envenom, but the victim has exactly ten seconds to live.
Drawback: N/A
Genjutsu:
Name Itami Daishou Zouka Meimu (pain and size increase illusion)
Rank:B
Skill:Genjutsu
Effect:Using this jutsu the user creates a sence of bigger pain rather then what was inflicted. Altering the enemies sences the shinobi makes a rather small weapon such as a senbon appeare to leave a bigger wound, cut, or other injury.
Special:rabbit, ram
Drawback:Although creating the illusion and feel of a bigger wound the jutsu does not alter the weapon making it easy to know the damage that should be dealt. Unless however used with much consentration right after Manipyureito Buki Shikaku
Description:Creating an illusion and tweeking with the enemies sences it makes a weaker wound seem bigger and also makes them more painful. The illusion is very hard to notice but easy to get out by feeling the wound or not beleiving the pain/size of the wound.
Limit:Genjutsu specialists.
Name Manipyureito Buki Shikaku (manipulated weapon vision)
Rank:D
Skill:Genjutsu
Effect:messing with an enemies sences causes a weapon to appear bigger or smaller and look diffrent then it actually is.
Special:Snake.
Drawback:Very difficult to consentrate on using when using it with Itami Daishou Zouka Meimu if however succesful the enemy may however notice a change in the weapons appearance later.
Description:Creating an illusion you make a weapon appear diffrently. the sence of vision is manipulated so as though things appear diffrent, in this case the weapon thrown.Should be used before Itami Daishou Zouka Meimu this makes consentration a must when controlling two illusions at once.
Limit:Genjutsu specialists.
Genmu no Henshuubyou (Visions of Paranoia)
Type: GenJutsu B Rank
Description: This is an area effect that once the victim(s) have entered the area, for four posts they start to think that there are things watching them. The area effect makes it looks like there are shinobi in the trees or hiding. When seen through the corner of the eye they are there, yet upon moving the head to pinpoint the spies they seem to vanish. The technique stays even in a combat situation, and can be lethally distracting for the enemy.
Hitoku no Jutsu (Concealment Technique)
Type: Genjutsu D Rank
Description: A basic ANBU genjutsu, this causes the user and the area immediately around the user (within one meter) to change in ways that would better aid the user in hiding. For example, in a darkened area the shadows will seem to converge on and around the ANBU, further hiding him from sight. In a forested area, the technique would discolour the user to better blend him in with the surroundings, as well as altering the plants in the area to better shield him. Note that all of these effects are purely illusionary; the shadows in the first example, the discolouration and the plant alteration of the second example. The jutsu works primarily because it is subtle, taking little chakra and having a small localized effect, even those who could pierce the illusion rarely give it enough notice to do so. Depending on the level of the Character's GenJutsu depends on how strong the Jutsu.
Itsushika Ugoki no Jutsu (Unnoticed Movement)
Type: Ninjutsu, Genjutsu B Rank
Requirements: Onkyou Hitoku no Jutsu, Cat/Owl/Dragon Division;
Description: A high level stealth technique used by various divisions, Itsushika Ugoki allows the ANBU to move unseen and unheard for a short time. This technique gives off an optical illusion around the user (1 meter) that erases him from the sight of those who look at him. The ninjutsu component of this technique keeps the ANBU from disturbing the ground (allowing him to walk over a pile of dry leaves or a bed of sand without leaving a sign of passage, for example,) as well as erecting a sound dampening barrier around the user (1 meter.) This allows the ANBU to move unheard, but keeps him deaf to sound from outside the barrier, making it impractical for spying but highly effective against sound techniques (lower sound techniques, reducing the effectiveness of the rest, and disrupting all sound based genjutsu)
Kitsunetsuki (Spiritual Possession)
Type: GenJutsu B Rank
Prerequisites: Ikamono Chikara no Chakra (Fake Chakra Power)
Description: An upgrade of the Fake Chakra Power illusionary technique. The chakra aura becomes bigger and more intensified. The user’s body starts to change into something evil, like a demon. The form is up to the user. He/she can grow longer sharper fingernails and teeth, change hair and eye and skin color, grow horns from anywhere on the body.
Kokuangyo no Jutsu (Bringer-of-Darkness Technique)
Type: A-rank, Supplementary, Short to mid-range (0-10m)
Users: Shodai Hokage
This jutsu creates an area of complete darkness around the victim, enabling the user to attack without being seen.
Although it was the Shodai that uses this jutsu in the manga, in the anime, it was the Nidaime Hokage. However, because this happened only in the anime, it is not considered canon by many fans.
Level:60
Taijutsu:
Hien (Flying Swallow)
Type: B-rank, Offensive, Short range (0-5m)
Users: Sarutobi Asuma
Using his Chakra to extend the blades of his trench knives, Asuma-sensei charges almost directly at his opponent. Though appearing to miss, it is usually a near-fatal blow across the chest.
In the Naruto fighting games based off of the Anime(Japanese: Naruto: Gekitou Ninjataisen, English: Naruto: Clash of the Ninja), Yamanaka Ino's special attacks involve calling out to Asuma after transferring her spirit to the target, who proceeds to use Hien against them after Ino transfers back. Her down-X special (Gamecube) involves a second attack from her following Hien.
Level: 40
Name: Dance of Tears
Rank: B
Skill: Taijutsu
Effect: After 3 successful grapple attempts, the opponent is bound by the Shadow Links.
Special: n/a
Drawback: The user must make 3 complete successful grapple attempts with the Shadow Links. The opponent can also try his/her best to remove the most recent grapple.
Description: The user starts to make a series of grapple attempts on their opponent with the Shadow Links and when 3 are successful, the user then successfully has the opponent bound by their Shadow Links.
The second half of this jutsu is to either constrict, or slowly cut away at their captured foe. This jutsu is normally used to force the victim to faint from pain, or to interrogate. The pain is so intense after the 10th round, that weaker opponents are most likely to cry, begging for death. Thus, the Dance of Tears.
Limit: Must be taking the Shadow Dancer's Path. Only Bankai of the Kyoushumori Clan can pass, or allow another to pass, on this technique to others. It is considered a moral sin if a member, without supervision or permission, passes on techniques of the Kyoushumori Clan onto others and is punishable by death to both the Trainer and the Trainee.
Name: Dance of Chains
Rank: A
Skill: Taijutsu
Effect: Decreases range, but Increases attack speed and defense.
Special: Tai of 60+
Drawback: The range is decreases significantly to a 25 ft sphere of influence. In order to move, the user must stop attacking.
Description: The user begins to dance about striking anything within 25 ft from their position.
Limit: Must be taking the Shadow Dancer's Path. Only Bankai of the Kyoushumori Clan can pass, or allow another to pass, on this technique to others. It is considered a moral sin if a member, without supervision or permission, passes on techniques of the Kyoushumori Clan onto others and is punishable by death to both the Trainer and the Trainee.
Name: Boski's Dance of Lights
Rank: A
Skill: Ninjutsu
Effect: Adds a lightning attribute to the Shadow Links. Also gives a magnetic charge to the disks which allows them to continuously spin.
Special: Dragon Hand Seal and Lightning Release.
Drawback: Naturally, the user is keeping himself grounded to reduce a build of up electricity on themselves. If ungrounded for a couple of rounds then re-grounded the user can suffer a significant amount of damage to prevent them from attacking for the next 2 rounds.
Description: The user performs the hand sign Dragon, and begins to build an electrical sphere around their hands and then grabs the Shadow Links to transfer the element to the Shadow Links and immediately gives the disks a magnetic charge to have them continuously spin.
Limit: Must be taking the Shadow Dancer's Path. Only Bankai of the Kyoushumori Clan can pass, or allow another to pass, on this technique to others. It is considered a moral sin if a member, without supervision or permission, passes on techniques of the Kyoushumori Clan onto others and is punishable by death to both the Trainer and the Trainee.
Name: Fighting Style: Duel Shadow Links
Rank: B
Skill: Taijutsu
Effect: Allows the user to duel-wield Shadow Links
Special: n/a
Drawback: The user now carries more weight on him.
Tai Less than 30 : Cannot duel-wield
Tai 31-49: Speed is decreased by 50%
Tai 50+: Speed is decreased by 20%
Tai 60+: Speed is decreased by 0%
Description: Allows the user to wield two Shadow Links.
Limit: Only Bankai of the Kyoushumori Clan can pass, or allow another to pass, on this technique to others. It is considered a moral sin if a member, without supervision or permission, passes on techniques of the Kyoushumori Clan onto others and is punishable by death to both the Trainer and the Trainee
Summons:
“D” Rank:
Name: Takaui
Size: 3’3”
Gender: Female
Personality: Doesn’t mind who summons her as long as the person looks worthy
Appearance: Regular appearance as any other Peregrine Falcon, only that she has a crimson ribbon on the right wing.
“C” Rank:
Name: Taka-zui-on
Gender: Male
Size: 4’5”
Personality: More of a wise bird than for battles, rarely wants to fight but if the event needs attention of some physical force he will fight, but will only use Genjutsu most of the time
Appearance: Same as Takaui, but has a blue ribbon on left wing
“B” Rank:
Name: Taka-kon
Gender: Male
Size: 11’ 1”
Personality: More of the balanced time of personality. Sees only what he sees fit, doesn’t really care about anyone except himself, so he gives a really hard time to anyone who summons him.
Appearance: Same as siblings just that it has red ribbon on right and blue ribbon on left.
“A” Rank:
Name: Garuda-zu-mon
Gender: Female
Size: 50’10”
Personality: She will fight by your side only if you conquered your weakness and fears.
Appearance: Red colored falcon with markings of the ancients in yellow.
“S” Rank:
Name: Horus
Gender: Male
Size: 300’ 9”
Personality: Very proud of who he is, will only listen to those he considers worthy.
Appearance: Giant Peregrine Falcon, his feathers are as if in a blue flame, his tail as well, his eyes are blue also.
Kage Bunshin no Jutsu (Shadow Clone Jutsu)
Type: B-rank, Supplementary
Users: Uzumaki Naruto, Hatake Kakashi, Uchiha Itachi, Ebisu, etc.
Unlike the normal Bunshin no Jutsu (Art of the Doppelganger), this jutsu creates not just an illusion, but real bodies of the ninja. The user's chakra is evenly distributed among the user and every clone. This could be very dangerous if the user is low on chakra or makes many clones (like with Taju Kage Bunshin no Jutsu (Multiple Shadow Clone Technique), making this technique forbidden), something Naruto doesn't have to worry about, since his chakra supply is very high thanks to the Kyubi. Kage Bunshin can't be detected by Byakugan (Hyuga Neji states this during his fight with Naruto during the third part Chunin exam). This is because the clones are real bodies with real chakra systems, identical to the user. It can't even be detected by the Sharingan. Because the clones are real they can do real damage and can take some damage themself, being even able to bleed, although they'll still disappear when enough damage has been done, which is usually after one hit.
Kiri Gakure no Jutsu (Hiding Mist Technique)
Type: D-rank, Supplementary
Users: Momochi Zabuza, Kurosuki Raiga
This jutsu envelops the surrounding area in a dense mist, causing anyone within it to lose the advantage of sight.
Level: 15
Suiton: Suigadan (Water Release: Water Fang Bullet)
Type: B-rank, Offensive, Short range (0-5m)
Users: Uchiha Itachi
This jutsu creates a circle of water spikes around the target, making it difficult to evade or block.
Level: 40
Three stages of the eclipse are:
Stage 1: Beginning Phase- In this stage the user should have the left blade retracted and while fighting concentrating on defense instead of offense.
Stage 2: Midpoint Phase- The blade should be perpendicular to the arm by now and the user should be attacking a little bit more but still defending overall.
Stage 3: Full Eclipse Phase- Full out attack using the left blade while ramming with the right.
Ecliptic Darkness Jutsu
Ninjutsu
A rank
Seal: Ram, Bird, Snake, Dragon, Bird, Dragon, Rat, Snake, Dragon, Ram, Rat, Bird, Ram, Bird
Description/Effect: Lower version of Hidden Darkness Eclipse Jutsu, the user makes a dummy Moon out of anything it can find in its surrounding but the user needs the release of whatever it is, water, sand, stone, etc. The jutsu blocks the Sun’s rays effectively but not as effective as the other forbidden jutsu and lasts only 20 minutes.
Drawbacks: Lasts 20 minutes, needs a massive amount of stuff in its surroundings. Also needs the release for the materials used, Ex: Water Release to use water in this technique.
Sonic Blow
C rank
Taijutsu
Description/Effect: Inflict 8 consecutive blows that will spin a target, changing the direction it faces, which can also stun the enemy.
Drawback: N/A
Soul Destroyer
B rank
Taijutsu
Description/Effect: A single powerful hit with the Bikou blade that also adds the addition of any elemental damage from a jutsu previously used or an enchanted Bikou blade.
Drawback: N/A
Meteor As-sault
B rank
Ninjutsu
Seal: Ram, Bird
Description/Effect: Within a 100 foot radius the user calls out a meteor storm all around shinobi while attacking at the same dealing massive damage. Needs fire, and earth releases.
Drawback: N/A
Envenom
C rank
Ninjutsu/Taijutsu
Seal: Snake
Description/Effect: With the poison already inside the Bikou blade, the user molds chakra to excrete the poison from it, which makes it glow and do poison to whoever get hit by them. The effect is immediately known by the skin being practically melted of and swelling. The user to immune to his or her own poison.
Drawback: N/A
Venom Dust
C rank
Ninjutsu/Taijutsu
Seal: Snake
Description/Effect: The poison in the Bikou blade is molded in to dust fragments and is smelled by the opponent to kill silently.
Drawback: N/A
Venom Splasher
B rank
Ninjutsu
Seal: Snake
Description/Effect: Stronger than the Envenom, Venom Splasher when hit by it, has the same symptoms as Envenom, but the victim has exactly ten seconds to live.
Drawback: N/A
Genjutsu:
Name Itami Daishou Zouka Meimu (pain and size increase illusion)
Rank:B
Skill:Genjutsu
Effect:Using this jutsu the user creates a sence of bigger pain rather then what was inflicted. Altering the enemies sences the shinobi makes a rather small weapon such as a senbon appeare to leave a bigger wound, cut, or other injury.
Special:rabbit, ram
Drawback:Although creating the illusion and feel of a bigger wound the jutsu does not alter the weapon making it easy to know the damage that should be dealt. Unless however used with much consentration right after Manipyureito Buki Shikaku
Description:Creating an illusion and tweeking with the enemies sences it makes a weaker wound seem bigger and also makes them more painful. The illusion is very hard to notice but easy to get out by feeling the wound or not beleiving the pain/size of the wound.
Limit:Genjutsu specialists.
Name Manipyureito Buki Shikaku (manipulated weapon vision)
Rank:D
Skill:Genjutsu
Effect:messing with an enemies sences causes a weapon to appear bigger or smaller and look diffrent then it actually is.
Special:Snake.
Drawback:Very difficult to consentrate on using when using it with Itami Daishou Zouka Meimu if however succesful the enemy may however notice a change in the weapons appearance later.
Description:Creating an illusion you make a weapon appear diffrently. the sence of vision is manipulated so as though things appear diffrent, in this case the weapon thrown.Should be used before Itami Daishou Zouka Meimu this makes consentration a must when controlling two illusions at once.
Limit:Genjutsu specialists.
Genmu no Henshuubyou (Visions of Paranoia)
Type: GenJutsu B Rank
Description: This is an area effect that once the victim(s) have entered the area, for four posts they start to think that there are things watching them. The area effect makes it looks like there are shinobi in the trees or hiding. When seen through the corner of the eye they are there, yet upon moving the head to pinpoint the spies they seem to vanish. The technique stays even in a combat situation, and can be lethally distracting for the enemy.
Hitoku no Jutsu (Concealment Technique)
Type: Genjutsu D Rank
Description: A basic ANBU genjutsu, this causes the user and the area immediately around the user (within one meter) to change in ways that would better aid the user in hiding. For example, in a darkened area the shadows will seem to converge on and around the ANBU, further hiding him from sight. In a forested area, the technique would discolour the user to better blend him in with the surroundings, as well as altering the plants in the area to better shield him. Note that all of these effects are purely illusionary; the shadows in the first example, the discolouration and the plant alteration of the second example. The jutsu works primarily because it is subtle, taking little chakra and having a small localized effect, even those who could pierce the illusion rarely give it enough notice to do so. Depending on the level of the Character's GenJutsu depends on how strong the Jutsu.
Itsushika Ugoki no Jutsu (Unnoticed Movement)
Type: Ninjutsu, Genjutsu B Rank
Requirements: Onkyou Hitoku no Jutsu, Cat/Owl/Dragon Division;
Description: A high level stealth technique used by various divisions, Itsushika Ugoki allows the ANBU to move unseen and unheard for a short time. This technique gives off an optical illusion around the user (1 meter) that erases him from the sight of those who look at him. The ninjutsu component of this technique keeps the ANBU from disturbing the ground (allowing him to walk over a pile of dry leaves or a bed of sand without leaving a sign of passage, for example,) as well as erecting a sound dampening barrier around the user (1 meter.) This allows the ANBU to move unheard, but keeps him deaf to sound from outside the barrier, making it impractical for spying but highly effective against sound techniques (lower sound techniques, reducing the effectiveness of the rest, and disrupting all sound based genjutsu)
Kitsunetsuki (Spiritual Possession)
Type: GenJutsu B Rank
Prerequisites: Ikamono Chikara no Chakra (Fake Chakra Power)
Description: An upgrade of the Fake Chakra Power illusionary technique. The chakra aura becomes bigger and more intensified. The user’s body starts to change into something evil, like a demon. The form is up to the user. He/she can grow longer sharper fingernails and teeth, change hair and eye and skin color, grow horns from anywhere on the body.
Kokuangyo no Jutsu (Bringer-of-Darkness Technique)
Type: A-rank, Supplementary, Short to mid-range (0-10m)
Users: Shodai Hokage
This jutsu creates an area of complete darkness around the victim, enabling the user to attack without being seen.
Although it was the Shodai that uses this jutsu in the manga, in the anime, it was the Nidaime Hokage. However, because this happened only in the anime, it is not considered canon by many fans.
Level:60
Taijutsu:
Hien (Flying Swallow)
Type: B-rank, Offensive, Short range (0-5m)
Users: Sarutobi Asuma
Using his Chakra to extend the blades of his trench knives, Asuma-sensei charges almost directly at his opponent. Though appearing to miss, it is usually a near-fatal blow across the chest.
In the Naruto fighting games based off of the Anime(Japanese: Naruto: Gekitou Ninjataisen, English: Naruto: Clash of the Ninja), Yamanaka Ino's special attacks involve calling out to Asuma after transferring her spirit to the target, who proceeds to use Hien against them after Ino transfers back. Her down-X special (Gamecube) involves a second attack from her following Hien.
Level: 40
Name: Dance of Tears
Rank: B
Skill: Taijutsu
Effect: After 3 successful grapple attempts, the opponent is bound by the Shadow Links.
Special: n/a
Drawback: The user must make 3 complete successful grapple attempts with the Shadow Links. The opponent can also try his/her best to remove the most recent grapple.
Description: The user starts to make a series of grapple attempts on their opponent with the Shadow Links and when 3 are successful, the user then successfully has the opponent bound by their Shadow Links.
The second half of this jutsu is to either constrict, or slowly cut away at their captured foe. This jutsu is normally used to force the victim to faint from pain, or to interrogate. The pain is so intense after the 10th round, that weaker opponents are most likely to cry, begging for death. Thus, the Dance of Tears.
Limit: Must be taking the Shadow Dancer's Path. Only Bankai of the Kyoushumori Clan can pass, or allow another to pass, on this technique to others. It is considered a moral sin if a member, without supervision or permission, passes on techniques of the Kyoushumori Clan onto others and is punishable by death to both the Trainer and the Trainee.
Name: Dance of Chains
Rank: A
Skill: Taijutsu
Effect: Decreases range, but Increases attack speed and defense.
Special: Tai of 60+
Drawback: The range is decreases significantly to a 25 ft sphere of influence. In order to move, the user must stop attacking.
Description: The user begins to dance about striking anything within 25 ft from their position.
Limit: Must be taking the Shadow Dancer's Path. Only Bankai of the Kyoushumori Clan can pass, or allow another to pass, on this technique to others. It is considered a moral sin if a member, without supervision or permission, passes on techniques of the Kyoushumori Clan onto others and is punishable by death to both the Trainer and the Trainee.
Name: Boski's Dance of Lights
Rank: A
Skill: Ninjutsu
Effect: Adds a lightning attribute to the Shadow Links. Also gives a magnetic charge to the disks which allows them to continuously spin.
Special: Dragon Hand Seal and Lightning Release.
Drawback: Naturally, the user is keeping himself grounded to reduce a build of up electricity on themselves. If ungrounded for a couple of rounds then re-grounded the user can suffer a significant amount of damage to prevent them from attacking for the next 2 rounds.
Description: The user performs the hand sign Dragon, and begins to build an electrical sphere around their hands and then grabs the Shadow Links to transfer the element to the Shadow Links and immediately gives the disks a magnetic charge to have them continuously spin.
Limit: Must be taking the Shadow Dancer's Path. Only Bankai of the Kyoushumori Clan can pass, or allow another to pass, on this technique to others. It is considered a moral sin if a member, without supervision or permission, passes on techniques of the Kyoushumori Clan onto others and is punishable by death to both the Trainer and the Trainee.
Name: Fighting Style: Duel Shadow Links
Rank: B
Skill: Taijutsu
Effect: Allows the user to duel-wield Shadow Links
Special: n/a
Drawback: The user now carries more weight on him.
Tai Less than 30 : Cannot duel-wield
Tai 31-49: Speed is decreased by 50%
Tai 50+: Speed is decreased by 20%
Tai 60+: Speed is decreased by 0%
Description: Allows the user to wield two Shadow Links.
Limit: Only Bankai of the Kyoushumori Clan can pass, or allow another to pass, on this technique to others. It is considered a moral sin if a member, without supervision or permission, passes on techniques of the Kyoushumori Clan onto others and is punishable by death to both the Trainer and the Trainee
Summons:
“D” Rank:
Name: Takaui
Size: 3’3”
Gender: Female
Personality: Doesn’t mind who summons her as long as the person looks worthy
Appearance: Regular appearance as any other Peregrine Falcon, only that she has a crimson ribbon on the right wing.
“C” Rank:
Name: Taka-zui-on
Gender: Male
Size: 4’5”
Personality: More of a wise bird than for battles, rarely wants to fight but if the event needs attention of some physical force he will fight, but will only use Genjutsu most of the time
Appearance: Same as Takaui, but has a blue ribbon on left wing
“B” Rank:
Name: Taka-kon
Gender: Male
Size: 11’ 1”
Personality: More of the balanced time of personality. Sees only what he sees fit, doesn’t really care about anyone except himself, so he gives a really hard time to anyone who summons him.
Appearance: Same as siblings just that it has red ribbon on right and blue ribbon on left.
“A” Rank:
Name: Garuda-zu-mon
Gender: Female
Size: 50’10”
Personality: She will fight by your side only if you conquered your weakness and fears.
Appearance: Red colored falcon with markings of the ancients in yellow.
“S” Rank:
Name: Horus
Gender: Male
Size: 300’ 9”
Personality: Very proud of who he is, will only listen to those he considers worthy.
Appearance: Giant Peregrine Falcon, his feathers are as if in a blue flame, his tail as well, his eyes are blue also.